

It has a full-featured character sheet for 5E with an excellent charactermancer for automating character generation and levelling up. To be fair that is in part because it already delivered its mission statement pretty well - it's the easiest of the platforms to get going on.Īs a player TBH Roll20 delivers the vast majority of what you need, so long as your GM puts in the work to set it all up for you. Roll20 has changed the least over the last 18 months. The majority of my experience especially as a player is with 5E your mileage may vary for different rulesets.

If you are new to VTTs and especially if you are new to running games rather than playing them on VTTs, I hope this post will be of some use.
#AC UNITY HEADS WILL ROLL SYNC POINTS UPDATE#
I wrote up some mini-reviews a year or so ago, but a lot has changed on each platform in that time so I thought it might be time to update my thoughts on the various platforms.įor context I play two weekly games on Roll20 still, play in one "beta test" game with a GM polishing stuff up for his pro games on Foundry, and run all my own games (two or three a week) on Fantasy Grounds. I picked up Fantasy Grounds Unity and Foundry pretty much as they launched. I started with Roll20 because it seemed to have the lowest barrier to entry. Like many of us I went online for my gaming in the first COVID lockdown about 18 months ago.
